BrownianDynamicsThermostat
SimulationBuilder > MD > SimulationComponents
This implements the Brownian dynamics thermostat. In Brownian dynamics, each bead in the system is subject to random and dissipative forces in addition to conservative forces.
Synopsis
#include <glotzilla++.h> //declare an instance BrownianDynamicsThermostat *thermostat = new BrownianDynamicsThermostat; //set some parameters thermostat->SetTemperature(1.0); //add the SystemComponent to the simulation AddSimulationComponent(thermostat);
Tutorials
External Links