BrownianDynamicsThermostat

SimulationBuilder > MD > SimulationComponents


This implements the Brownian dynamics thermostat. In Brownian dynamics, each bead in the system is subject to random and dissipative forces in addition to conservative forces.

Synopsis

#include <glotzilla++.h>

//declare an instance
BrownianDynamicsThermostat *thermostat = new BrownianDynamicsThermostat;

//set some parameters
thermostat->SetTemperature(1.0); 

//add the SystemComponent to the simulation
AddSimulationComponent(thermostat); 

Tutorials

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